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Drill-through Server detail

Rust Oxide Dev - Local

Offline 176.60.53.184:28115 checked 13d ago

Drill-through
FilterServeris Rust Oxide Dev - Local
Attributes
moddedoxide
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #12,834 top 59%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 50 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust Oxide Dev - Local: what is it?

Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 days 12 hours ago the current world was made.

Server details

Which location hosts Rust Oxide Dev - Local?

No region is published by Rust Oxide Dev - Local. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.60.53.184:28115.

Which Rust version is Rust Oxide Dev - Local on?

On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Oxide Dev - Local up, and how steady is its uptime?

Offline at this refresh: Rust Oxide Dev - Local, last seen 13 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 14 October 2026.

Lists and tags

What do Rust Oxide Dev - Local's tags stand for?

The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Oxide Dev - Local appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Oxide Dev - Local: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Rust Oxide Dev - Local sit among Rust servers?

The seven-day player-hours rank for Rust Oxide Dev - Local is #12,834, inside the top 59% of all ranked servers.

At what level does Rust Oxide Dev - Local run its population?

No response from Rust Oxide Dev - Local at the latest check, with a last sighting 13 days 14 hours ago.

Map and rules

How is Rust Oxide Dev - Local configured, and what rules apply?

No gather rate is given in the name of Rust Oxide Dev - Local. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Rust Oxide Dev - Local: which one is it?

The game generates a procedural map for Rust Oxide Dev - Local.

How to join

What is the way onto Rust Oxide Dev - Local?

In the Rust console (F1), enter client.connect 176.60.53.184:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.