Rust Oxide Dev - Local
Offline 176.60.53.184:28115 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Oxide Dev - Local: what is it?
Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 days 12 hours ago the current world was made.
Server details
Which location hosts Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.60.53.184:28115.
Which Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
Is Rust Oxide Dev - Local up, and how steady is its uptime?
Offline at this refresh: Rust Oxide Dev - Local, last seen 13 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 14 October 2026.
Lists and tags
What do Rust Oxide Dev - Local's tags stand for?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust Oxide Dev - Local appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Oxide Dev - Local: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Rust Oxide Dev - Local sit among Rust servers?
The seven-day player-hours rank for Rust Oxide Dev - Local is #12,834, inside the top 59% of all ranked servers.
At what level does Rust Oxide Dev - Local run its population?
No response from Rust Oxide Dev - Local at the latest check, with a last sighting 13 days 14 hours ago.
Map and rules
How is Rust Oxide Dev - Local configured, and what rules apply?
No gather rate is given in the name of Rust Oxide Dev - Local. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Rust Oxide Dev - Local: which one is it?
The game generates a procedural map for Rust Oxide Dev - Local.
How to join
What is the way onto Rust Oxide Dev - Local?
In the Rust console (F1), enter client.connect 176.60.53.184:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.