Rust Oxide Dev - Local
Offline 176.60.52.61:28115 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rust Oxide Dev - Local wipe?
The rhythm of Rust Oxide Dev - Local cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 4 hours.
Server
In which region does Rust Oxide Dev - Local sit?
No region appears in what Rust Oxide Dev - Local publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 176.60.52.61:28115 is its address.
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Oxide Dev - Local. The protocol has to match before you can join; Steam updates it automatically.
Is Rust Oxide Dev - Local up, and how steady is its uptime?
The current status is offline for Rust Oxide Dev - Local, with the last sighting 6 days 5 hours ago. Uptime over the last full days (6) was 0%, or 0 of 144 hours. It entered Rust Server Analytics records on 22 October 2026.
Lists and tags
How should the tags on Rust Oxide Dev - Local be read?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Oxide Dev - Local appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Oxide Dev - Local: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Rust Oxide Dev - Local hold in the server rankings?
The seven-day player-hours rank for Rust Oxide Dev - Local is #10,169, inside the top 46% of all ranked servers.
What is the population of Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at this refresh; the last contact was 6 days 5 hours ago. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is Rust Oxide Dev - Local configured, and what rules apply?
No gather rate is given in the name of Rust Oxide Dev - Local. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Rust Oxide Dev - Local?
The game generates a procedural map for Rust Oxide Dev - Local.
Connection
How can a player join Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.52.61:28115.