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Drill-through Server detail

Rust Oxide Dev - Local

Offline 176.60.49.30:28115 checked 41d ago

Drill-through
FilterServeris Rust Oxide Dev - Local
Attributes
moddedoxide
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,273 no region published
Last wipe 49d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 22 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 100 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust Oxide Dev - Local: what is it?

The rhythm of Rust Oxide Dev - Local cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 49 days 8 hours.

Server

In which region does Rust Oxide Dev - Local sit?

No region is published by Rust Oxide Dev - Local. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 176.60.49.30:28115.

Which Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2633 and build 164530 on Windows is the setup for Rust Oxide Dev - Local. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Oxide Dev - Local up, and how steady is its uptime?

The current status is offline for Rust Oxide Dev - Local, with the last sighting 41 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Rust Oxide Dev - Local's tags stand for?

The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Oxide Dev - Local appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Oxide Dev - Local among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rust Oxide Dev - Local hold in the server rankings?

Player hours for the last seven days place Rust Oxide Dev - Local at #13,273, in the top – of the ranked field.

What is the population of Rust Oxide Dev - Local?

Rust Oxide Dev - Local is offline at this refresh; the last contact was 41 days 17 hours ago.

Map and rules

What are the settings on Rust Oxide Dev - Local, and its rules?

The name of Rust Oxide Dev - Local does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Rust Oxide Dev - Local?

The game generates a procedural map for Rust Oxide Dev - Local.

Connection

How can a player join Rust Oxide Dev - Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.49.30:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.