Rust Oxide Dev - Local
Offline 176.60.49.30:28115 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 19 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 100 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Oxide Dev - Local: what is it?
The rhythm of Rust Oxide Dev - Local cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 49 days 8 hours.
Server
In which region does Rust Oxide Dev - Local sit?
No region is published by Rust Oxide Dev - Local. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 176.60.49.30:28115.
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2633 and build 164530 on Windows is the setup for Rust Oxide Dev - Local. Joining requires the same protocol on your game; Steam handles the update.
Is Rust Oxide Dev - Local up, and how steady is its uptime?
The current status is offline for Rust Oxide Dev - Local, with the last sighting 41 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do Rust Oxide Dev - Local's tags stand for?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Oxide Dev - Local appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rust Oxide Dev - Local among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Rust Oxide Dev - Local hold in the server rankings?
Player hours for the last seven days place Rust Oxide Dev - Local at #13,273, in the top – of the ranked field.
What is the population of Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at this refresh; the last contact was 41 days 17 hours ago.
Map and rules
What are the settings on Rust Oxide Dev - Local, and its rules?
The name of Rust Oxide Dev - Local does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Rust Oxide Dev - Local?
The game generates a procedural map for Rust Oxide Dev - Local.
Connection
How can a player join Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.49.30:28115.