Rust Oxide Dev - Local
Offline 176.60.49.21:28115 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 80 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 121 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Rust Oxide Dev - Local wipe?
The rhythm of Rust Oxide Dev - Local cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 48 days 12 hours ago the current world was made.
Server details
Which location hosts Rust Oxide Dev - Local?
No region appears in what Rust Oxide Dev - Local publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.60.49.21:28115.
Which Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Rust Oxide Dev - Local show, and is it up?
Last seen 38 days 19 hours ago, Rust Oxide Dev - Local now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Tags
How should the tags on Rust Oxide Dev - Local be read?
Tags from Rust Oxide Dev - Local, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Rust Oxide Dev - Local?
The following Rust Server Analytics lists count Rust Oxide Dev - Local among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Rust Oxide Dev - Local compare?
On player hours over seven days, Rust Oxide Dev - Local ranks #15,476, within the top – of ranked servers.
At what level does Rust Oxide Dev - Local run its population?
The last sighting of Rust Oxide Dev - Local was 38 days 19 hours ago; it is offline at this refresh.
Settings
How is Rust Oxide Dev - Local configured, and what rules apply?
No gather rate is given in the name of Rust Oxide Dev - Local. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rust Oxide Dev - Local?
The game generates a procedural map for Rust Oxide Dev - Local.
Connection
What is the way onto Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.49.21:28115.