Rust Oxide Dev - Local
Offline 176.60.48.184:28115 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:35 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 167 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 70 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust Oxide Dev - Local wipe?
Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 21 days 23 hours ago.
On Rust Oxide Dev - Local, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts Rust Oxide Dev - Local?
A region is not published by Rust Oxide Dev - Local. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.60.48.184:28115.
Which Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rust Oxide Dev - Local show, and is it up?
The current status is offline for Rust Oxide Dev - Local, with the last sighting 20 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Rust Oxide Dev - Local be read?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Build number 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Oxide Dev - Local appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Oxide Dev - Local fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Rust Oxide Dev - Local compare?
The seven-day player-hours rank for Rust Oxide Dev - Local is #15,249, inside the top 69% of all ranked servers.
How many players does Rust Oxide Dev - Local carry?
Rust Oxide Dev - Local is offline at this refresh; the last contact was 20 days 14 hours ago.
Settings
What settings and rules does Rust Oxide Dev - Local use?
Gather rate is not mentioned in the name of Rust Oxide Dev - Local. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rust Oxide Dev - Local: which one is it?
The game generates a procedural map for Rust Oxide Dev - Local.
How to join
How do you connect to Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.48.184:28115.