Rust Oxide Dev - Local
Offline 176.60.48.103:28115 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 3 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Rust Oxide Dev - Local wipe?
Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 5 hours.
Server
In which region does Rust Oxide Dev - Local sit?
No region is published by Rust Oxide Dev - Local. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 176.60.48.103:28115.
What Rust build does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 167781 on Windows is the setup for Rust Oxide Dev - Local. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Oxide Dev - Local, and is it online now?
Offline at this refresh: Rust Oxide Dev - Local, last seen 7 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.
Lists and tags
How should the tags on Rust Oxide Dev - Local be read?
Tags from Rust Oxide Dev - Local, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Oxide Dev - Local?
Among the Rust Server Analytics lists Rust Oxide Dev - Local fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rust Oxide Dev - Local hold in the server rankings?
The seven-day player-hours rank for Rust Oxide Dev - Local is #13,145, inside the top 59% of all ranked servers.
How many players does Rust Oxide Dev - Local carry?
The last sighting of Rust Oxide Dev - Local was 7 days 18 hours ago; it is offline at this refresh.
Settings
How is Rust Oxide Dev - Local configured, and what rules apply?
The name of Rust Oxide Dev - Local does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Rust Oxide Dev - Local: which one is it?
Rust Oxide Dev - Local uses a procedural map, which the game generates.
Connection
How can a player join Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.60.48.103:28115.