Server_217_DevBlog
Offline 176.59.139.227:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 140 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Server_217_DevBlog: what is it?
With too few of its wipes on record, Server_217_DevBlog's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 5 days 3 hours ago.
Server details
What is the hosting location of Server_217_DevBlog?
No region appears in what Server_217_DevBlog publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 176.59.139.227:28015.
What Rust build does Server_217_DevBlog run?
Rust network protocol 2183 on Windows is the setup for Server_217_DevBlog. Your game must match the protocol to join, and Steam applies that update.
How reliable is Server_217_DevBlog, and is it online now?
Offline at this refresh: Server_217_DevBlog, last seen 2 days ago. Uptime over the last full days (2) was 6%, or 3 of 48 hours. It entered Rust Server Analytics records on 26 October 2026.
Lists and tags
What do Server_217_DevBlog's tags stand for?
Tags from Server_217_DevBlog, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2183 (Protocol): Protocol 2183 is required: your game must match to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Server_217_DevBlog appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Server_217_DevBlog among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Last wipe: In the last week.
Population
What position does Server_217_DevBlog hold in the server rankings?
On player hours over seven days, Server_217_DevBlog ranks #15,338, within the top 69% of ranked servers.
At what level does Server_217_DevBlog run its population?
Server_217_DevBlog is offline at this refresh; the last contact was 2 days ago. Averaged across seven days, the population is 0 players.
Map and rules
How is Server_217_DevBlog configured, and what rules apply?
No gather rate is given in the name of Server_217_DevBlog. Group limits are not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Anti-cheat status: VAC off.
The map on Server_217_DevBlog: which one is it?
A procedural map, generated by the game, runs on Server_217_DevBlog.
How to join
What is the way onto Server_217_DevBlog?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.59.139.227:28015.