Rust Server Analytics 102,135 players11,892 servers
All servers
Drill-through Server detail

RustForEveryoneNoBPwipes

Online 176.57.174.158:28315 checked 11m ago

Drill-through
FilterServeris RustForEveryoneNoBPwipes
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak 2
Rank #6,558 top 29%
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:45 UTC24d ago 0 – running 0
Fri 2 Oct, 07:17 UTC27d ago 0 – 3.1 days 0
Sat 26 Sep, 17:53 UTC32d ago 0 – 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 102 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 237 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustForEveryoneNoBPwipes: what is it?

The next wipe on RustForEveryoneNoBPwipes cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 7 hours ago.

On RustForEveryoneNoBPwipes, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does RustForEveryoneNoBPwipes sit?

A region is not published by RustForEveryoneNoBPwipes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.57.174.158:28315.

Which Rust version is RustForEveryoneNoBPwipes on?

Rust network protocol 2635 and build 168909 on Windows is the setup for RustForEveryoneNoBPwipes. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustForEveryoneNoBPwipes show, and is it up?

The current status of RustForEveryoneNoBPwipes is online. Its reported uptime indicates a restart roughly 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustForEveryoneNoBPwipes stable?

Server fps averaged 51 over the last 48 hours, with a floor of 21. Entity count reached 111,309, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,625 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on RustForEveryoneNoBPwipes be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags RustForEveryoneNoBPwipes publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustForEveryoneNoBPwipes?

Among the Rust Server Analytics lists RustForEveryoneNoBPwipes fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does RustForEveryoneNoBPwipes sit among Rust servers?

On player hours over seven days, RustForEveryoneNoBPwipes ranks #6,558, within the top 29% of ranked servers.

What is the population of RustForEveryoneNoBPwipes?

Of 500 slots, 0 are filled on RustForEveryoneNoBPwipes at this refresh. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Map and rules

How is RustForEveryoneNoBPwipes configured, and what rules apply?

The name of RustForEveryoneNoBPwipes does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for RustForEveryoneNoBPwipes?

The game generates a procedural map of size 4,250 with seed 1602201810 for RustForEveryoneNoBPwipes. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to RustForEveryoneNoBPwipes?

In the Rust console (F1), enter client.connect 176.57.174.158:28315. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.