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Drill-through Server detail

BSE

Online 176.57.174.150:29115 checked 11m ago

Drill-through
FilterServeris BSE
Attributes
moddedoxidepremium
Last refreshed
Players now 0/ 50
7-day average 0 peak 4
Rank #4,995 top 22%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:12 UTC11d ago 1 – running 1
Sun 11 Oct, 07:02 UTC18d ago 2 – 7.1 days 1
Mon 5 Oct, 09:45 UTC24d ago 3 held half 5.9 days 0
Sun 4 Oct, 22:01 UTC25d ago 3 – 0.5 days 0
Thu 1 Oct, 18:05 UTC FW28d ago 1 held half 3.2 days 0
Tue 29 Sep, 18:24 UTC30d ago 1 – 2 days 0
Sun 27 Sep, 17:37 UTC32d ago 3 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 21 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 118 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does BSE wipe?

With irregular wipe times, BSE offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 17 hours.

On BSE, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 28 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

Which location hosts BSE?

A region is not published by BSE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 176.57.174.150:29115 is its address.

What Rust build does BSE run?

On Windows, BSE runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is BSE up, and how steady is its uptime?

As of the latest refresh, BSE is online. The uptime it reports puts the last restart at about 37 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does BSE perform well?

Server fps averaged 58 over the last 48 hours, with a floor of 53. Buildings, deployables and all other world objects brought the entity total to 98,541. At its highest, memory use was 2,692 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on BSE carry?

The game's server browser reads the tags BSE publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^q (Premium): Only premium-status players can connect; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does BSE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count BSE among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does BSE compare?

On player hours over seven days, BSE ranks #4,995, within the top 22% of ranked servers.

How many players does BSE carry?

Of 50 slots, 0 are filled on BSE at this refresh. The seven-day mean is 0 players, against a peak of 4. The 48-hour peak window is 12:00 UTC, at an average of 2 players.

Settings

What are the settings on BSE, and its rules?

Gather rate is not mentioned in the name of BSE. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Only premium-status players can connect. Anti-cheat status: VAC on.

What is the map for BSE?

The game generates a procedural map of size 4,000 with seed 121748255 for BSE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to BSE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.57.174.150:29115. Only premium-status players can connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^q
Premium Only premium-status players can connect.
^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.