Development Server
Offline 176.2.32.52:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 104 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 105 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 33 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Development Server: what is it?
The rhythm of Development Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 20 hours.
Server
In which region does Development Server sit?
No region appears in what Development Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.2.32.52:28015.
Which Rust version is Development Server on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on Development Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Development Server show, and is it up?
Offline at this refresh: Development Server, last seen 5 days 22 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. It entered Rust Server Analytics records on 21 October 2026.
Tags
Which meanings do the tags on Development Server carry?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Development Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Development Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does Development Server sit among Rust servers?
On player hours over seven days, Development Server ranks #14,055, within the top 63% of ranked servers.
At what level does Development Server run its population?
No response from Development Server at the latest check, with a last sighting 5 days 22 hours ago. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What settings and rules does Development Server use?
The name of Development Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
What is the map for Development Server?
A procedural map, generated by the game, runs on Development Server.
Connection
What is the way onto Development Server?
In the Rust console (F1), enter client.connect 176.2.32.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.