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Drill-through Server detail

Development Server

Offline 176.2.23.235:28015 checked 7d ago

Drill-through
FilterServeris Development Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,414 top 69%
Last wipe 9d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Development Server: what is it?

The rhythm of Development Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 9 days 16 hours ago.

Server

What is the hosting location of Development Server?

No region appears in what Development Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 176.2.23.235:28015 is its address.

What Rust build does Development Server run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Development Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Development Server, and is it online now?

The current status is offline for Development Server, with the last sighting 7 days 16 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. The first sighting of it by Rust Server Analytics was on 20 October 2026.

Tags

Which meanings do the tags on Development Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Development Server?

These Rust Server Analytics lists include Development Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Development Server compare?

Player hours for the last seven days place Development Server at #15,414, in the top 69% of the ranked field.

How many players does Development Server carry?

No response from Development Server at the latest check, with a last sighting 7 days 16 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on Development Server, and its rules?

The name of Development Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Development Server: which one is it?

The game generates a procedural map for Development Server.

Connection

How do you connect to Development Server?

In the Rust console (F1), enter client.connect 176.2.23.235:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.