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Drill-through Server detail

MrBuild

Offline 176.147.0.117:28015 checked 1d ago

Drill-through
FilterServeris MrBuild
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 1 peak 2
Rank #6,580 top 30%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0009:0012:0014:0017:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040006:0009:0012:0014:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sun 18 OctTue 6 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:39 UTC11d ago 1 – running 0
Tue 6 Oct, 20:57 UTC23d ago 1 halved by day 6 11.4 days 0
Wed 16 Sep, 17:33 UTC43d ago 1 halved by day 1 20.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 14 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 36 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 136 / 200

Quick answers

from the figures on this page

Wipe data

When does MrBuild wipe?

No next wipe can be predicted for MrBuild, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 23 days 5 hours ago.

Wipe day on MrBuild: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 3.5 when it didn't hold.

Server details

In which region does MrBuild sit?

No region is published by MrBuild. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.147.0.117:28015.

What Rust build does MrBuild run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on MrBuild. Joining requires the same protocol on your game; Steam handles the update.

Is MrBuild up, and how steady is its uptime?

Offline at this refresh: MrBuild, last seen 28 hours ago. The uptime it reports puts the last restart at about 14 hours ago. Uptime over the last full days (7) was 20%, or 34 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on MrBuild stable?

Server fps averaged 142 over the last 48 hours, with a floor of 92. Entity count reached 85,617, covering buildings, deployables and the rest of the world. Memory use reached 2,363 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on MrBuild be read?

The game's server browser reads the tags MrBuild publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MrBuild?

These Rust Server Analytics lists include MrBuild: Modded Rust servers: live data and Rust build and creative servers. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does MrBuild hold in the server rankings?

Player hours for the last seven days place MrBuild at #6,580, in the top 30% of the ranked field.

At what level does MrBuild run its population?

MrBuild is offline at this refresh; the last contact was 28 hours ago. Averaging 1 players across seven days, the server reached a peak of 2. The 48-hour peak window is 11:00 UTC, at an average of 1 players.

Map and rules

What are the settings on MrBuild, and its rules?

No gather rate is given in the name of MrBuild. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on MrBuild: which one is it?

A procedural map of size 3,750 with seed 1802869665, generated by the game, runs on MrBuild. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join MrBuild?

In the Rust console (F1), enter client.connect 176.147.0.117:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.