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Drill-through Server detail

Server_217_DevBlog

Offline 176.119.171.41:28015 checked 27d ago

Drill-through
FilterServeris Server_217_DevBlog
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,810 top 70%
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 123 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 53 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 31 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Server_217_DevBlog wipe?

The rhythm of Server_217_DevBlog cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 38 days 20 hours ago the current world was made.

Server

What is the hosting location of Server_217_DevBlog?

A region is not published by Server_217_DevBlog. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.119.171.41:28015.

What Rust build does Server_217_DevBlog run?

The platform is Windows, with Rust network protocol 2183 running on Server_217_DevBlog. Your game must match the protocol to join, and Steam applies that update.

What uptime does Server_217_DevBlog show, and is it up?

Last seen 27 days 18 hours ago, Server_217_DevBlog now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 30 September 2026.

Lists and tags

Which meanings do the tags on Server_217_DevBlog carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2183 (Protocol): To join, your game version must match protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Server_217_DevBlog publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Server_217_DevBlog appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Server_217_DevBlog: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.

Population

Against other Rust servers, how does Server_217_DevBlog compare?

The seven-day player-hours rank for Server_217_DevBlog is #16,810, inside the top 70% of all ranked servers.

What is the population of Server_217_DevBlog?

Server_217_DevBlog is offline at this refresh; the last contact was 27 days 18 hours ago.

Map and rules

How is Server_217_DevBlog configured, and what rules apply?

The name of Server_217_DevBlog does not state a gather rate. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, disabled.

How to join

What is the way onto Server_217_DevBlog?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.119.171.41:28015.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
v2183
Protocol To join, your game version must match protocol 2183.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section, because plugins or settings modify play.

Other

h5e7466bf
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.