Server_217_DevBlog
Offline 176.119.171.41:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 123 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 132 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 53 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 31 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Server_217_DevBlog wipe?
The rhythm of Server_217_DevBlog cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 38 days 20 hours ago the current world was made.
Server
What is the hosting location of Server_217_DevBlog?
A region is not published by Server_217_DevBlog. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.119.171.41:28015.
What Rust build does Server_217_DevBlog run?
The platform is Windows, with Rust network protocol 2183 running on Server_217_DevBlog. Your game must match the protocol to join, and Steam applies that update.
What uptime does Server_217_DevBlog show, and is it up?
Last seen 27 days 18 hours ago, Server_217_DevBlog now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 30 September 2026.
Lists and tags
Which meanings do the tags on Server_217_DevBlog carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2183 (Protocol): To join, your game version must match protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Server_217_DevBlog publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Server_217_DevBlog appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Server_217_DevBlog: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.
Population
Against other Rust servers, how does Server_217_DevBlog compare?
The seven-day player-hours rank for Server_217_DevBlog is #16,810, inside the top 70% of all ranked servers.
What is the population of Server_217_DevBlog?
Server_217_DevBlog is offline at this refresh; the last contact was 27 days 18 hours ago.
Map and rules
How is Server_217_DevBlog configured, and what rules apply?
The name of Server_217_DevBlog does not state a gather rate. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, disabled.
How to join
What is the way onto Server_217_DevBlog?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.119.171.41:28015.