Server_217_DevBlog
Offline 176.119.169.195:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 45 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 94 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 36 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 85 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 322 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does Server_217_DevBlog wipe?
With too few of its wipes on record, Server_217_DevBlog's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 40 days 10 hours ago.
Server
In which region does Server_217_DevBlog sit?
A region is not published by Server_217_DevBlog. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.119.169.195:28015.
Which Rust version is Server_217_DevBlog on?
On Windows, Server_217_DevBlog runs Rust network protocol 2183. Your game must match the protocol to join, and Steam applies that update.
How reliable is Server_217_DevBlog, and is it online now?
The current status is offline for Server_217_DevBlog, with the last sighting 35 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Tags
How should the tags on Server_217_DevBlog be read?
Tags from Server_217_DevBlog, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; v2183 (Protocol): Protocol 2183 is required: your game must match to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Server_217_DevBlog appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Server_217_DevBlog among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.
Player numbers
What position does Server_217_DevBlog hold in the server rankings?
On player hours over seven days, Server_217_DevBlog ranks #15,666, within the top 71% of ranked servers.
How many players does Server_217_DevBlog carry?
The last sighting of Server_217_DevBlog was 35 days 10 hours ago; it is offline at this refresh.
Map and rules
How is Server_217_DevBlog configured, and what rules apply?
Gather rate is not mentioned in the name of Server_217_DevBlog. Group limits are not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Anti-cheat status: VAC off.
Connection
What is the way onto Server_217_DevBlog?
In the Rust console (F1), enter client.connect 176.119.169.195:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.