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Drill-through Server detail

Server_217_DevBlog

Offline 176.119.169.195:28015 checked 35d ago

Drill-through
FilterServeris Server_217_DevBlog
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,666 top 71%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 85 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 322 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does Server_217_DevBlog wipe?

With too few of its wipes on record, Server_217_DevBlog's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 40 days 10 hours ago.

Server

In which region does Server_217_DevBlog sit?

A region is not published by Server_217_DevBlog. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.119.169.195:28015.

Which Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Your game must match the protocol to join, and Steam applies that update.

How reliable is Server_217_DevBlog, and is it online now?

The current status is offline for Server_217_DevBlog, with the last sighting 35 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Tags

How should the tags on Server_217_DevBlog be read?

Tags from Server_217_DevBlog, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; v2183 (Protocol): Protocol 2183 is required: your game must match to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Server_217_DevBlog appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Server_217_DevBlog among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.

Player numbers

What position does Server_217_DevBlog hold in the server rankings?

On player hours over seven days, Server_217_DevBlog ranks #15,666, within the top 71% of ranked servers.

How many players does Server_217_DevBlog carry?

The last sighting of Server_217_DevBlog was 35 days 10 hours ago; it is offline at this refresh.

Map and rules

How is Server_217_DevBlog configured, and what rules apply?

Gather rate is not mentioned in the name of Server_217_DevBlog. Group limits are not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Anti-cheat status: VAC off.

Connection

What is the way onto Server_217_DevBlog?

In the Rust console (F1), enter client.connect 176.119.169.195:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
v2183
Protocol Protocol 2183 is required: your game must match to connect.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section, because plugins or settings modify play.

Other

h5e7466bf
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.