Combat Local - Carbon Dev
Offline 176.115.149.159:28015 checked 40m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:20 UTC15h ago | – | – | running | 0 |
| Tue 27 Oct, 15:13 UTC21h ago | – | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 178 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 150 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 46 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Combat Local - Carbon Dev: what is it?
The rhythm of Combat Local - Carbon Dev cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 hours ago.
Server details
Which location hosts Combat Local - Carbon Dev?
No region appears in what Combat Local - Carbon Dev publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 176.115.149.159:28015.
Which Rust version is Combat Local - Carbon Dev on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Combat Local - Carbon Dev. The protocol has to match before you can join; Steam updates it automatically.
Is Combat Local - Carbon Dev up, and how steady is its uptime?
Last seen 40 minutes ago, Combat Local - Carbon Dev now reports offline. Of 72 hours in the last 3 full days, 31 were up: 43%. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Tags
Which meanings do the tags on Combat Local - Carbon Dev carry?
The game's server browser reads the tags Combat Local - Carbon Dev publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Combat Local - Carbon Dev?
These Rust Server Analytics lists include Combat Local - Carbon Dev: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does Combat Local - Carbon Dev sit among Rust servers?
The seven-day player-hours rank for Combat Local - Carbon Dev is #5,560, inside the top 25% of all ranked servers.
What is the population of Combat Local - Carbon Dev?
No response from Combat Local - Carbon Dev at the latest check, with a last sighting 40 minutes ago. Seven-day figures: an average of 1 players and a peak of 2. The 48-hour peak window is 15:00 UTC, at an average of 1 players.
Settings
How is Combat Local - Carbon Dev configured, and what rules apply?
No gather rate is given in the name of Combat Local - Carbon Dev. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto Combat Local - Carbon Dev?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.115.149.159:28015.