またーりtest
Offline 175.130.55.150:28115 checked 15h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:11 UTC1d ago | – | – | running | 0 |
| Fri 2 Oct, 14:01 UTC25d ago | 1 | – | 24 days | 0 |
| Thu 1 Oct, 14:56 UTC26d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 08:42 UTC34d ago | 1 | – | 8.3 days | 0 |
| Tue 22 Sep, 11:40 UTC35d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 23 on average | 31 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 19 on average | 7 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 17 on average | 23 / 200 |
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 7 / 100 |
| #10-[搞就完了]10倍/10.28新档/无权/萌新首选 | EA · no group limit · 11 on average | 20 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 10 on average | 21 / 100 |
Quick answers
from the figures on this pageWipe data
When does またーりtest wipe?
With irregular wipe times, またーりtest offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 38 hours ago.
Wipe day on またーりtest: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of またーりtest?
Without a region tag, またーりtest still has a name that points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 175.130.55.150:28115 is its address.
Which Rust version is またーりtest on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on またーりtest. The protocol has to match before you can join; Steam updates it automatically.
Is またーりtest up, and how steady is its uptime?
The current status is offline for またーりtest, with the last sighting 15 hours ago. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 13 were up: 8%. It entered Rust Server Analytics records on 17 September 2026.
Does またーりtest perform well?
The 48-hour average was 239 server fps; the low was 231. Entity count reached 54,406, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,650 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on またーりtest carry?
Tags from またーりtest, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp88 (Max players): 88 slots in total; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does またーりtest appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count またーりtest among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Where does またーりtest sit among Rust servers?
The seven-day player-hours rank for またーりtest is #8,132, inside the top 37% of all ranked servers.
At what level does またーりtest run its population?
The last sighting of またーりtest was 15 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.
Settings
What settings and rules does またーりtest use?
No gather rate is given in the name of またーりtest. The cap on group membership is 10 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for またーりtest?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on またーりtest. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is またーりカスタムMAP.
How to join
What is the way onto またーりtest?
In the Rust console (F1), enter client.connect 175.130.55.150:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.