LocalTest
Offline 175.1.87.231:28015 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 91 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 104 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 90 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 29 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does LocalTest wipe?
With too few of its wipes on record, LocalTest's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 17 hours ago the current world was made.
Server
What is the hosting location of LocalTest?
A region is not published by LocalTest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 175.1.87.231:28015 is its address.
What Rust build does LocalTest run?
On Windows, LocalTest runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.
How reliable is LocalTest, and is it online now?
Last seen 17 days 2 hours ago, LocalTest now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 10 October 2026.
Lists and tags
Which meanings do the tags on LocalTest carry?
Tags from LocalTest, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does LocalTest appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists LocalTest fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does LocalTest sit among Rust servers?
Player hours for the last seven days place LocalTest at #13,621, in the top 62% of the ranked field.
At what level does LocalTest run its population?
The last sighting of LocalTest was 17 days 2 hours ago; it is offline at this refresh.
Map and rules
How is LocalTest configured, and what rules apply?
Gather rate is not mentioned in the name of LocalTest. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LocalTest: which one is it?
LocalTest uses a procedural map, which the game generates.
How to join
How can a player join LocalTest?
In the Rust console (F1), enter client.connect 175.1.87.231:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.