LocalTest
Offline 175.1.86.181:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 209 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 188 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 180 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 59 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does LocalTest wipe?
With too few of its wipes on record, LocalTest's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 17 days 6 hours ago the current world was made.
Server details
In which region does LocalTest sit?
No region appears in what LocalTest publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 175.1.86.181:28015.
Which Rust version is LocalTest on?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on LocalTest. Joining requires the same protocol on your game; Steam handles the update.
Is LocalTest up, and how steady is its uptime?
The current status is offline for LocalTest, with the last sighting 5 days 12 hours ago. 0% uptime over the last 4 full days, equal to 0 of 96 hours. It entered Rust Server Analytics records on 22 October 2026.
Tags
What do LocalTest's tags stand for?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature LocalTest?
These Rust Server Analytics lists include LocalTest: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does LocalTest compare?
The seven-day player-hours rank for LocalTest is #13,702, inside the top 62% of all ranked servers.
What is the population of LocalTest?
LocalTest is offline at this refresh; the last contact was 5 days 12 hours ago. Seven-day figures: an average of 0 players and a peak of 1.
Settings
What settings and rules does LocalTest use?
The name of LocalTest does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LocalTest: which one is it?
A procedural map, generated by the game, runs on LocalTest.
Connection
What is the way onto LocalTest?
In the Rust console (F1), enter client.connect 175.1.86.181:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.