LocalTest
Offline 175.1.85.175:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 171 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 141 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 145 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 46 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does LocalTest wipe?
Too few wipes on record for LocalTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 17 days 7 hours ago.
Server
In which region does LocalTest sit?
A region is not published by LocalTest. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 175.1.85.175:28015 is its address.
Which Rust version is LocalTest on?
On Windows, LocalTest runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.
Is LocalTest up, and how steady is its uptime?
Offline at this refresh: LocalTest, last seen 7 days 14 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. It entered Rust Server Analytics records on 19 October 2026.
Lists and tags
Which meanings do the tags on LocalTest carry?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does LocalTest appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists LocalTest fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does LocalTest hold in the server rankings?
On player hours over seven days, LocalTest ranks #14,995, within the top 68% of ranked servers.
What is the population of LocalTest?
The last sighting of LocalTest was 7 days 14 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What settings and rules does LocalTest use?
Gather rate is not mentioned in the name of LocalTest. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LocalTest: which one is it?
The game generates a procedural map for LocalTest.
How to join
What is the way onto LocalTest?
In the Rust console (F1), enter client.connect 175.1.85.175:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.