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Drill-through Server detail

LocalTest

Offline 175.1.85.175:28015 checked 7d ago

Drill-through
FilterServeris LocalTest
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,995 top 68%
Last wipe 17d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 141 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 145 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 46 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does LocalTest wipe?

Too few wipes on record for LocalTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 17 days 7 hours ago.

Server

In which region does LocalTest sit?

A region is not published by LocalTest. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 175.1.85.175:28015 is its address.

Which Rust version is LocalTest on?

On Windows, LocalTest runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.

Is LocalTest up, and how steady is its uptime?

Offline at this refresh: LocalTest, last seen 7 days 14 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. It entered Rust Server Analytics records on 19 October 2026.

Lists and tags

Which meanings do the tags on LocalTest carry?

The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does LocalTest appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists LocalTest fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does LocalTest hold in the server rankings?

On player hours over seven days, LocalTest ranks #14,995, within the top 68% of ranked servers.

What is the population of LocalTest?

The last sighting of LocalTest was 7 days 14 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does LocalTest use?

Gather rate is not mentioned in the name of LocalTest. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on LocalTest: which one is it?

The game generates a procedural map for LocalTest.

How to join

What is the way onto LocalTest?

In the Rust console (F1), enter client.connect 175.1.85.175:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.