LocalTest
Offline 175.1.84.105:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 207 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 186 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 179 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does LocalTest wipe?
Too few wipes on record for LocalTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 17 days 6 hours.
Server details
What is the hosting location of LocalTest?
A region is not published by LocalTest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 175.1.84.105:28015.
Which Rust version is LocalTest on?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on LocalTest. Your game must match the protocol to join, and Steam applies that update.
Is LocalTest up, and how steady is its uptime?
Last seen 13 days ago, LocalTest now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 12 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on LocalTest carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags LocalTest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature LocalTest?
Among the Rust Server Analytics lists LocalTest fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does LocalTest hold in the server rankings?
The seven-day player-hours rank for LocalTest is #12,934, inside the top 60% of all ranked servers.
At what level does LocalTest run its population?
No response from LocalTest at the latest check, with a last sighting 13 days ago.
Map and rules
How is LocalTest configured, and what rules apply?
Gather rate is not mentioned in the name of LocalTest. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on LocalTest: which one is it?
LocalTest uses a procedural map, which the game generates.
How to join
What is the way onto LocalTest?
In the Rust console (F1), enter client.connect 175.1.84.105:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.