LocalTest
Offline 175.1.76.16:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 37 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 75 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 83 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 302 / 310 |
Quick answers
from the figures on this pageWipe data
On what cycle does LocalTest wipe?
Too few wipes on record for LocalTest to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 6 hours ago.
On LocalTest, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.
Server details
Which location hosts LocalTest?
A region is not published by LocalTest. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 175.1.76.16:28015.
What Rust build does LocalTest run?
Rust network protocol 2635 and build 168909 on Windows is the setup for LocalTest. Your game must match the protocol to join, and Steam applies that update.
What uptime does LocalTest show, and is it up?
Offline at this refresh: LocalTest, last seen 5 days 4 hours ago. Uptime over the last full days (5) was 5%, or 6 of 120 hours. 23 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on LocalTest be read?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does LocalTest appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists LocalTest fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does LocalTest hold in the server rankings?
Player hours for the last seven days place LocalTest at #8,041, in the top 36% of the ranked field.
How many players does LocalTest carry?
No response from LocalTest at the latest check, with a last sighting 5 days 4 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
How is LocalTest configured, and what rules apply?
No gather rate is given in the name of LocalTest. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for LocalTest?
The game generates a procedural map for LocalTest.
How to join
How can a player join LocalTest?
In the Rust console (F1), enter client.connect 175.1.76.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.