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Drill-through Server detail

Contracts Oxide Staging (28016)

Offline 174.91.200.182:28016 checked 14d ago

Drill-through
FilterServeris Contracts Oxide Staging (28016)
Attributes
moddedoxide
Last refreshed
Players now 1/ 3
7-day average 0 peak –
Rank #14,085 top 65%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct15 Oct18 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:28 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe data

When does Contracts Oxide Staging (28016) wipe?

The rhythm of Contracts Oxide Staging (28016) cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 23 hours.

Wipe day on Contracts Oxide Staging (28016): what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Contracts Oxide Staging (28016)?

No region appears in what Contracts Oxide Staging (28016) publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 174.91.200.182:28016.

Which Rust version is Contracts Oxide Staging (28016) on?

Rust network protocol 2634 and build 166569 on Windows is the setup for Contracts Oxide Staging (28016). Joining requires the same protocol on your game; Steam handles the update.

What uptime does Contracts Oxide Staging (28016) show, and is it up?

Last seen 14 days 23 hours ago, Contracts Oxide Staging (28016) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 27 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Contracts Oxide Staging (28016) carry?

The game's server browser reads the tags Contracts Oxide Staging (28016) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166569 (Build): Game build: 166569; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Contracts Oxide Staging (28016) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Contracts Oxide Staging (28016): Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Contracts Oxide Staging (28016) sit among Rust servers?

On player hours over seven days, Contracts Oxide Staging (28016) ranks #14,085, within the top 65% of ranked servers.

At what level does Contracts Oxide Staging (28016) run its population?

The last sighting of Contracts Oxide Staging (28016) was 14 days 23 hours ago; it is offline at this refresh.

Settings

What are the settings on Contracts Oxide Staging (28016), and its rules?

Gather rate is not mentioned in the name of Contracts Oxide Staging (28016). The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Contracts Oxide Staging (28016): which one is it?

The game generates a procedural map for Contracts Oxide Staging (28016).

How to join

How can a player join Contracts Oxide Staging (28016)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.91.200.182:28016.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166569
Build Game build: 166569.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.