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Drill-through Server detail

Contracts Oxide Production (28015)

Offline 174.91.200.182:28015 checked 15d ago

Drill-through
FilterServeris Contracts Oxide Production (28015)
Attributes
moddedoxide
Last refreshed
Players now 0/ 3
7-day average 0 peak –
Rank #13,901 top 64%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:27 UTC15d ago 1 – running 1
Tue 13 Oct, 21:28 UTC15d ago 1 – 0.3 days 1
Sat 3 Oct, 04:34 UTC26d ago 1 held half 10.7 days 1
Thu 10 Sep, 03:56 UTC49d ago – – 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 69 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Contracts Oxide Production (28015) wipe?

No next wipe can be predicted for Contracts Oxide Production (28015), which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 5 hours ago.

On Contracts Oxide Production (28015), what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of Contracts Oxide Production (28015)?

No region is published by Contracts Oxide Production (28015). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 174.91.200.182:28015.

What Rust build does Contracts Oxide Production (28015) run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Contracts Oxide Production (28015). Joining requires the same protocol on your game; Steam handles the update.

Is Contracts Oxide Production (28015) up, and how steady is its uptime?

Offline at this refresh: Contracts Oxide Production (28015), last seen 15 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 19 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Contracts Oxide Production (28015) be read?

The game's server browser reads the tags Contracts Oxide Production (28015) publishes: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Contracts Oxide Production (28015)?

These Rust Server Analytics lists include Contracts Oxide Production (28015): Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Contracts Oxide Production (28015) hold in the server rankings?

Player hours for the last seven days place Contracts Oxide Production (28015) at #13,901, in the top 64% of the ranked field.

At what level does Contracts Oxide Production (28015) run its population?

Contracts Oxide Production (28015) is offline at this refresh; the last contact was 15 days 5 hours ago.

Map and rules

What are the settings on Contracts Oxide Production (28015), and its rules?

Gather rate is not mentioned in the name of Contracts Oxide Production (28015). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Contracts Oxide Production (28015): which one is it?

The game generates a procedural map for Contracts Oxide Production (28015).

How to join

What is the way onto Contracts Oxide Production (28015)?

In the Rust console (F1), enter client.connect 174.91.200.182:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Capacity of 3 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.