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Drill-through Server detail

Four Nintendos

Offline 174.82.238.228:28016 checked 44d ago

Drill-through
FilterServeris Four Nintendos
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,025 no region published
Last wipe 48d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 91 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 284 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 236 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does Four Nintendos wipe?

The rhythm of Four Nintendos cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 48 days 20 hours ago.

Server details

What is the hosting location of Four Nintendos?

No region appears in what Four Nintendos publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 174.82.238.228:28016.

Which Rust version is Four Nintendos on?

Rust network protocol 2633 and build 163493 on Windows is the setup for Four Nintendos. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Four Nintendos, and is it online now?

Last seen 44 days 22 hours ago, Four Nintendos now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Four Nintendos's tags stand for?

Tags from Four Nintendos, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): Build number 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Four Nintendos?

The following Rust Server Analytics lists count Four Nintendos among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Four Nintendos hold in the server rankings?

The seven-day player-hours rank for Four Nintendos is #15,025, inside the top – of all ranked servers.

At what level does Four Nintendos run its population?

No response from Four Nintendos at the latest check, with a last sighting 44 days 22 hours ago.

Map and rules

What settings and rules does Four Nintendos use?

Gather rate is not mentioned in the name of Four Nintendos. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Four Nintendos: which one is it?

Four Nintendos uses a procedural map, which the game generates.

How to join

What is the way onto Four Nintendos?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.82.238.228:28016.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163493
Build Build number 163493.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.