RustyOG Test Server
Offline 174.166.109.197:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:36 UTC16d ago | 1 | – | running | 1 |
| Thu 8 Oct, 11:36 UTC20d ago | 2 | halved by day 2 | 4.5 days | 0 |
| Thu 8 Oct, 02:21 UTC20d ago | 2 | – | 0.4 days | 1 |
| Tue 6 Oct, 20:59 UTC22d ago | 1 | – | 1.2 days | 0 |
| Mon 5 Oct, 12:25 UTC23d ago | 1 | – | 1.4 days | 0 |
| Mon 28 Sep, 17:21 UTC30d ago | 0 | – | 6.8 days | 0 |
| Sun 27 Sep, 15:46 UTC31d ago | 1 | – | 1.1 days | 1 |
| Sat 26 Sep, 16:06 UTC32d ago | 1 | – | 1 days | 1 |
| Mon 21 Sep, 20:09 UTC37d ago | 1 | halved by day 1 | 4.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 23 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RustyOG Test Server: what is it?
With irregular wipe times, RustyOG Test Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 16 days 2 hours ago.
Wipe day on RustyOG Test Server: what should you expect?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 2.
Server details
In which region does RustyOG Test Server sit?
No region appears in what RustyOG Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 174.166.109.197:28015.
Which Rust version is RustyOG Test Server on?
On Windows, RustyOG Test Server runs Rust network protocol 2634 and build 167584. The protocol has to match before you can join; Steam updates it automatically.
Is RustyOG Test Server up, and how steady is its uptime?
Offline at this refresh: RustyOG Test Server, last seen 16 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do RustyOG Test Server's tags stand for?
The game's server browser reads the tags RustyOG Test Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustyOG Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustyOG Test Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does RustyOG Test Server hold in the server rankings?
The seven-day player-hours rank for RustyOG Test Server is #13,277, inside the top 61% of all ranked servers.
What is the population of RustyOG Test Server?
RustyOG Test Server is offline at this refresh; the last contact was 16 days 1 hours ago.
Settings
What settings and rules does RustyOG Test Server use?
No gather rate is given in the name of RustyOG Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
What is the map for RustyOG Test Server?
RustyOG Test Server uses a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
How to join
What is the way onto RustyOG Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.166.109.197:28015.