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Drill-through Server detail

rust_240hz_bench

Offline 174.164.33.204:28015 checked 31d ago

Drill-through
FilterServeris rust_240hz_bench
Attributes
moddedcarbon
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #16,957 top 71%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 195 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 74 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 222 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does rust_240hz_bench wipe?

The rhythm of rust_240hz_bench cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 32 days 9 hours ago.

Server details

In which region does rust_240hz_bench sit?

No region is published by rust_240hz_bench. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 174.164.33.204:28015.

What Rust build does rust_240hz_bench run?

On Windows, rust_240hz_bench runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

Is rust_240hz_bench up, and how steady is its uptime?

Last seen 31 days 22 hours ago, rust_240hz_bench now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 27 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on rust_240hz_bench be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags rust_240hz_bench publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does rust_240hz_bench appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists rust_240hz_bench fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does rust_240hz_bench sit among Rust servers?

On player hours over seven days, rust_240hz_bench ranks #16,957, within the top 71% of ranked servers.

How many players does rust_240hz_bench carry?

No response from rust_240hz_bench at the latest check, with a last sighting 31 days 22 hours ago.

Settings

What settings and rules does rust_240hz_bench use?

Gather rate is not mentioned in the name of rust_240hz_bench. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is disabled.

What is the map for rust_240hz_bench?

The game generates a procedural map for rust_240hz_bench.

Connection

How can a player join rust_240hz_bench?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 174.164.33.204:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.