Gooners Island | PvE Locked | Small US East | Public
Online NA 173.244.231.14:28020 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 13h | Thu 12 Nov, 19:11 UTC | its own |
| 27d 13h | Thu 26 Nov, 19:11 UTC | its own |
| 34d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 13h | Thu 10 Dec, 19:11 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:11 UTC14d ago | 2 | – | running | 0 |
| Thu 8 Oct, 16:55 UTC21d ago | 2 | held half | 7.1 days | 0 |
| Thu 1 Oct, 21:06 UTC FW28d ago | 3 | halved by day 3 | 6.8 days | 1 |
| Sat 19 Sep, 00:17 UTC41d ago | 4 | halved by day 2 | 12.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |US|BunnysBoomBoomRoom|PvE| | NA · groups of 8+ · biweekly · 6 on average | 1 / 50 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 204 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 67 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 35 on average | 84 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 15 / 30 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 7 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Gooners Island | PvE Locked | Small US East | Public wipe?
Its tag guides the prediction, since Gooners Island | PvE Locked | Small US East | Public has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 14 days 10 hours ago. A wipe every two weeks is stated in its tags.
On Gooners Island | PvE Locked | Small US East | Public, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 24 hours after it began. Above half that peak until the next wipe held in 33% of recent wipes. The fall below half arrived by day 2.5 when it didn't hold.
Server
Which location hosts Gooners Island | PvE Locked | Small US East | Public?
The NA tag on Gooners Island | PvE Locked | Small US East | Public lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 173.244.231.14:28020.
Which Rust version is Gooners Island | PvE Locked | Small US East | Public on?
On Windows, Gooners Island | PvE Locked | Small US East | Public runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is Gooners Island | PvE Locked | Small US East | Public up, and how steady is its uptime?
The current status of Gooners Island | PvE Locked | Small US East | Public is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Gooners Island | PvE Locked | Small US East | Public perform well?
Server fps averaged 160 over the last 48 hours, with a floor of 70. Entity count reached 66,950, covering buildings, deployables and the rest of the world. Memory use reached 2,817 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Gooners Island | PvE Locked | Small US East | Public be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; NA (North America): Its browser listing sits in North America are the tags Gooners Island | PvE Locked | Small US East | Public publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Gooners Island | PvE Locked | Small US East | Public?
The following Rust Server Analytics lists count Gooners Island | PvE Locked | Small US East | Public among their servers: Community Rust servers, live, PvE Rust servers by live population, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Where does Gooners Island | PvE Locked | Small US East | Public sit among Rust servers?
Ranked on seven-day player hours, Gooners Island | PvE Locked | Small US East | Public is #5,405 overall and #908 in North America, within the top 24% of ranked servers.
At what level does Gooners Island | PvE Locked | Small US East | Public run its population?
Gooners Island | PvE Locked | Small US East | Public holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 3. Averaged over 48 hours, activity is highest at 22:00 UTC with 2 players.
Settings
What settings and rules does Gooners Island | PvE Locked | Small US East | Public use?
No gather rate is given in the name of Gooners Island | PvE Locked | Small US East | Public. The default group cap of 8 players applies. It runs pve, no fighting other players. The Community category in the server browser lists it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Gooners Island | PvE Locked | Small US East | Public: which one is it?
The game generates a procedural map of size 3,500 with seed 699311 for Gooners Island | PvE Locked | Small US East | Public. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Gooners Island | PvE Locked | Small US East | Public?
In the Rust console (F1), enter client.connect 173.244.231.14:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.