Legendary Rust V 2.0
Offline 173.237.37.157:2153 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:53 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 39 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Legendary Rust V 2.0 wipe?
The force wipe is the only wipe for Legendary Rust V 2.0, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 7 hours ago the current world was made.
Wipe day on Legendary Rust V 2.0: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 3 hours in.
Server
Which location hosts Legendary Rust V 2.0?
No region appears in what Legendary Rust V 2.0 publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 173.237.37.157:2153.
What Rust build does Legendary Rust V 2.0 run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Legendary Rust V 2.0. Your game must match the protocol to join, and Steam applies that update.
How reliable is Legendary Rust V 2.0, and is it online now?
Offline at this refresh: Legendary Rust V 2.0, last seen 35 hours ago. Its reported uptime indicates a restart roughly 4 days 21 hours ago. Uptime over the last full days (7) was 75%, or 126 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Legendary Rust V 2.0 stable?
The 48-hour average was 134 server fps; the low was 101. At its highest the entity count was 120,358, including buildings, deployables and all else. At its highest, memory use was 4,818 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do Legendary Rust V 2.0's tags stand for?
The game's server browser reads the tags Legendary Rust V 2.0 publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Legendary Rust V 2.0?
Among the Rust Server Analytics lists Legendary Rust V 2.0 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Legendary Rust V 2.0 compare?
Player hours for the last seven days place Legendary Rust V 2.0 at #15,358, in the top 69% of the ranked field.
What is the population of Legendary Rust V 2.0?
The last sighting of Legendary Rust V 2.0 was 35 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does Legendary Rust V 2.0 use?
No gather rate is given in the name of Legendary Rust V 2.0. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Legendary Rust V 2.0?
The game generates a procedural map of size 4,500 with seed 300971 for Legendary Rust V 2.0. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Legendary Rust V 2.0?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.237.37.157:2153.