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Drill-through Server detail

Chicago Chill No-Decay

Online 173.234.31.2:28035 checked 12m ago

Drill-through
FilterServeris Chicago Chill No-Decay
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #10,562 top 48%
Last wipe 26d ago no schedule published
Next wipe 8d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
8d 11hThu 5 Nov, 19:00 UTCFW force wipe
36d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 52 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 24 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Chicago Chill No-Decay wipe?

With the force wipe, once a month, Chicago Chill No-Decay wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 13 hours ago the current world was made.

On Chicago Chill No-Decay, what happens on wipe day?

The average busiest count over recent wipes is 3 players. 8 hours after the latest wipe the crowd peaked.

Server

Which location hosts Chicago Chill No-Decay?

No region appears in what Chicago Chill No-Decay publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 173.234.31.2:28035.

Which Rust version is Chicago Chill No-Decay on?

On Windows, Chicago Chill No-Decay runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Chicago Chill No-Decay, and is it online now?

The current status of Chicago Chill No-Decay is online. Its reported uptime indicates a restart roughly 11 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Chicago Chill No-Decay stable?

Over 48 hours the average held at 107 server fps, and the minimum was 73. At its highest the entity count was 107,236, including buildings, deployables and all else. Peak memory was 3,641 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Chicago Chill No-Decay be read?

The game's server browser reads the tags Chicago Chill No-Decay publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Chicago Chill No-Decay appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Chicago Chill No-Decay: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Chicago Chill No-Decay sit among Rust servers?

The seven-day player-hours rank for Chicago Chill No-Decay is #10,562, inside the top 48% of all ranked servers.

How many players does Chicago Chill No-Decay carry?

Chicago Chill No-Decay holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Settings

How is Chicago Chill No-Decay configured, and what rules apply?

No gather rate is given in the name of Chicago Chill No-Decay. Players per group: up to 12. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Chicago Chill No-Decay: which one is it?

Chicago Chill No-Decay uses a procedural map of size 4,250 with seed 1583848389, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Chicago Chill No-Decay?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.234.31.2:28035. https://logicservers.com/game-servers/rust is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts12
Group limit Team size is capped at 12.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.