Rust Repair Validation
Offline 173.214.174.22:29015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 349 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 238 / 700 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Repair Validation: what is it?
The rhythm of Rust Repair Validation cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 14 hours ago the current world was made.
Server details
In which region does Rust Repair Validation sit?
A region is not published by Rust Repair Validation. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 173.214.174.22:29015 is its address.
What Rust build does Rust Repair Validation run?
The platform is Windows, with Rust network protocol 2634 and build 167584 running on Rust Repair Validation. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Repair Validation, and is it online now?
Last seen 16 days 14 hours ago, Rust Repair Validation now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 October 2026.
Lists and tags
What do Rust Repair Validation's tags stand for?
The game's server browser reads the tags Rust Repair Validation publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Repair Validation?
Among the Rust Server Analytics lists Rust Repair Validation fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Rust Repair Validation compare?
Player hours for the last seven days place Rust Repair Validation at #15,441, in the top 71% of the ranked field.
How many players does Rust Repair Validation carry?
Rust Repair Validation is offline at this refresh; the last contact was 16 days 14 hours ago.
Map and rules
What settings and rules does Rust Repair Validation use?
The name of Rust Repair Validation does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Rust Repair Validation: which one is it?
Rust Repair Validation uses a procedural map, which the game generates.
Connection
What is the way onto Rust Repair Validation?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.214.174.22:29015.