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Drill-through Server detail

Mon Serveur Rust Docker

Offline 173.176.204.250:28015 checked 1d ago

Drill-through
FilterServeris Mon Serveur Rust Docker
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #11,085 top 50%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0000:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 159 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does Mon Serveur Rust Docker wipe?

The rhythm of Mon Serveur Rust Docker cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 21 hours.

Server details

Which location hosts Mon Serveur Rust Docker?

A region is not published by Mon Serveur Rust Docker. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 173.176.204.250:28015.

Which Rust version is Mon Serveur Rust Docker on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Mon Serveur Rust Docker. Joining requires the same protocol on your game; Steam handles the update.

Is Mon Serveur Rust Docker up, and how steady is its uptime?

The current status is offline for Mon Serveur Rust Docker, with the last sighting 43 hours ago. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (2) was 6%, or 3 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Mon Serveur Rust Docker stable?

Server fps averaged 42 over the last 48 hours, with a floor of 35. Buildings, deployables and all other world objects brought the entity total to 70,082. Peak memory was 1,623 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Mon Serveur Rust Docker be read?

The game's server browser reads the tags Mon Serveur Rust Docker publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Mon Serveur Rust Docker appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Mon Serveur Rust Docker fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Mon Serveur Rust Docker sit among Rust servers?

On player hours over seven days, Mon Serveur Rust Docker ranks #11,085, within the top 50% of ranked servers.

What is the population of Mon Serveur Rust Docker?

Mon Serveur Rust Docker is offline at this refresh; the last contact was 43 hours ago. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 23:00 UTC, at an average of 0 players.

Map and rules

What are the settings on Mon Serveur Rust Docker, and its rules?

No gather rate is given in the name of Mon Serveur Rust Docker. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Mon Serveur Rust Docker?

The game generates a procedural map of size 3,500 with seed 1234567 for Mon Serveur Rust Docker. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Mon Serveur Rust Docker?

In the Rust console (F1), enter client.connect 173.176.204.250:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.