Rust Server Analytics 32,604 players11,658 servers
All servers
Drill-through Server detail

My Plugin Test Server

Online 173.175.46.240:28015 checked 15m ago

Drill-through
FilterServeris My Plugin Test Server
Attributes
moddedcarbon
Last refreshed
Players now 2/ 5
7-day average 1 peak 3
Rank #6,574 top 30%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet
Capacity 40% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0015:0019:0022:0000:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040017:0015:0019:0022:0000:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 153 on average 34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does My Plugin Test Server wipe?

The rhythm of My Plugin Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 35 hours ago the current world was made.

Server details

Which location hosts My Plugin Test Server?

No region appears in what My Plugin Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 173.175.46.240:28015.

What Rust build does My Plugin Test Server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Plugin Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Plugin Test Server, and is it online now?

As of the latest refresh, My Plugin Test Server is online. The uptime it reports puts the last restart at about 5 hours ago. 38% uptime over the last 1 full day, equal to 9 of 24 hours. 27 October 2026 is when Rust Server Analytics first recorded it.

Does My Plugin Test Server perform well?

Server fps averaged 228 over the last 48 hours, with a floor of 222. Entity count reached 17,634, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,317 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do My Plugin Test Server's tags stand for?

The game's server browser reads the tags My Plugin Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Plugin Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Plugin Test Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does My Plugin Test Server sit among Rust servers?

Player hours for the last seven days place My Plugin Test Server at #6,574, in the top 30% of the ranked field.

What is the population of My Plugin Test Server?

Of 5 slots, 2 are filled on My Plugin Test Server at this refresh. Seven-day figures: an average of 1 players and a peak of 3. The 48-hour peak window is 23:00 UTC, at an average of 2 players.

Map and rules

How is My Plugin Test Server configured, and what rules apply?

The name of My Plugin Test Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Plugin Test Server: which one is it?

The game generates a procedural map of size 2,000 with seed 12345 for My Plugin Test Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to My Plugin Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.175.46.240:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.