RustSServer
Online 173.17.20.188:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:28 UTC FW25d ago | 3 | – | running | 0 |
| Sun 27 Sep, 20:58 UTC29d ago | 3 | halved by day 1 | 4 days | 2 |
| Mon 21 Sep, 00:45 UTC36d ago | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 168 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 136 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 34 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 137 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 49 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does RustSServer wipe?
With irregular wipe times, RustSServer offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 22 hours.
Wipe day on RustSServer: what should you expect?
Across recent wipes the busiest point averaged 2 players. 22 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
What is the hosting location of RustSServer?
No region appears in what RustSServer publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 173.17.20.188:28015 is its address.
What Rust build does RustSServer run?
On Linux, RustSServer runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is RustSServer, and is it online now?
RustSServer reports online at the current check. Uptime over the last full days (7) was 33%, or 56 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.
Lists and tags
Which meanings do the tags on RustSServer carry?
The game's server browser reads the tags RustSServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RustSServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RustSServer: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does RustSServer compare?
On player hours over seven days, RustSServer ranks #13,582, within the top 61% of ranked servers.
How many players does RustSServer carry?
Population at the current refresh: 0 players on RustSServer, against 10 slots. Seven-day figures: an average of 0 players and a peak of 2.
Settings
How is RustSServer configured, and what rules apply?
The name of RustSServer does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is disabled.
The map on RustSServer: which one is it?
RustSServer uses a procedural map, which the game generates.
How to join
How can a player join RustSServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.17.20.188:28015.