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Drill-through Server detail

M&M Private

Online 172.240.71.39:26950 checked 12m ago

Drill-through
FilterServeris M&M Private
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #10,268 top 46%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:41 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 55 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 8 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does M&M Private wipe?

Too few wipes on record for M&M Private to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 17 hours.

Wipe day on M&M Private: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 10 hours after it began.

Server details

What is the hosting location of M&M Private?

No region is published by M&M Private. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 172.240.71.39:26950.

What Rust build does M&M Private run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on M&M Private. The protocol has to match before you can join; Steam updates it automatically.

Is M&M Private up, and how steady is its uptime?

The current status of M&M Private is online. Its reported uptime indicates a restart roughly 4 days 16 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Is performance on M&M Private stable?

Server fps averaged 128 over the last 48 hours, with a floor of 115. Buildings, deployables and all other world objects brought the entity total to 75,878. At its highest, memory use was 4,535 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do M&M Private's tags stand for?

Tags from M&M Private, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does M&M Private appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists M&M Private fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does M&M Private compare?

Player hours for the last seven days place M&M Private at #10,268, in the top 46% of the ranked field.

How many players does M&M Private carry?

Population at the current refresh: 0 players on M&M Private, against 10 slots. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 22:00 UTC, at an average of 0 players.

Map and rules

How is M&M Private configured, and what rules apply?

Gather rate is not mentioned in the name of M&M Private. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on M&M Private: which one is it?

The game generates a procedural map of size 3,500 with seed 1962309386 for M&M Private. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join M&M Private?

In the Rust console (F1), enter client.connect 172.240.71.39:26950. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.