DeadlyGaming-Rust
Offline 172.240.53.131:2295 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
When does DeadlyGaming-Rust wipe?
With too few of its wipes on record, DeadlyGaming-Rust's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 48 days 3 hours ago the current world was made.
Server
Which location hosts DeadlyGaming-Rust?
No region is published by DeadlyGaming-Rust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 172.240.53.131:2295.
Which Rust version is DeadlyGaming-Rust on?
Rust network protocol 2633 and build 163493 on Linux is the setup for DeadlyGaming-Rust. The protocol has to match before you can join; Steam updates it automatically.
Is DeadlyGaming-Rust up, and how steady is its uptime?
The current status is offline for DeadlyGaming-Rust, with the last sighting 43 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do DeadlyGaming-Rust's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): Build number 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags DeadlyGaming-Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does DeadlyGaming-Rust appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include DeadlyGaming-Rust: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does DeadlyGaming-Rust compare?
The seven-day player-hours rank for DeadlyGaming-Rust is #15,459, inside the top – of all ranked servers.
How many players does DeadlyGaming-Rust carry?
The last sighting of DeadlyGaming-Rust was 43 days 13 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does DeadlyGaming-Rust use?
No gather rate is given in the name of DeadlyGaming-Rust. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on DeadlyGaming-Rust: which one is it?
DeadlyGaming-Rust uses a procedural map, which the game generates.
How to join
How can a player join DeadlyGaming-Rust?
In the Rust console (F1), enter client.connect 172.240.53.131:2295. Launch Rust on this page also works, opening Rust through Steam and connecting you.