DiggyTown - Solo-Duo-Trio-Quad
Online 172.240.47.243:25619 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 231 / 260 |
Quick answers
from the figures on this pageWipe cycle
When does DiggyTown - Solo-Duo-Trio-Quad wipe?
With too few of its wipes on record, DiggyTown - Solo-Duo-Trio-Quad's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 19 days 1 hours.
Server details
In which region does DiggyTown - Solo-Duo-Trio-Quad sit?
No region appears in what DiggyTown - Solo-Duo-Trio-Quad publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 172.240.47.243:25619 is its address.
What Rust build does DiggyTown - Solo-Duo-Trio-Quad run?
Rust network protocol 2635 and build 168909 on Linux is the setup for DiggyTown - Solo-Duo-Trio-Quad. The protocol has to match before you can join; Steam updates it automatically.
What uptime does DiggyTown - Solo-Duo-Trio-Quad show, and is it up?
The current status of DiggyTown - Solo-Duo-Trio-Quad is online. Its reported uptime indicates a restart roughly 9 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 10 October 2026.
Does DiggyTown - Solo-Duo-Trio-Quad perform well?
Server fps averaged 212 over the last 48 hours, with a floor of 143. At its highest the entity count was 89,943, including buildings, deployables and all else. Memory use reached 3,289 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on DiggyTown - Solo-Duo-Trio-Quad be read?
Tags from DiggyTown - Solo-Duo-Trio-Quad, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature DiggyTown - Solo-Duo-Trio-Quad?
The following Rust Server Analytics lists count DiggyTown - Solo-Duo-Trio-Quad among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does DiggyTown - Solo-Duo-Trio-Quad hold in the server rankings?
Player hours for the last seven days place DiggyTown - Solo-Duo-Trio-Quad at #15,290, in the top 69% of the ranked field.
What is the population of DiggyTown - Solo-Duo-Trio-Quad?
DiggyTown - Solo-Duo-Trio-Quad holds 0 players of its 60 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
How is DiggyTown - Solo-Duo-Trio-Quad configured, and what rules apply?
The name of DiggyTown - Solo-Duo-Trio-Quad does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on DiggyTown - Solo-Duo-Trio-Quad: which one is it?
A procedural map of size 4,000 with seed 1515203761, generated by the game, runs on DiggyTown - Solo-Duo-Trio-Quad. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to DiggyTown - Solo-Duo-Trio-Quad?
In the Rust console (F1), enter client.connect 172.240.47.243:25619. Launch Rust on this page also works, opening Rust through Steam and connecting you.