Mark VI Vanilla
Offline 172.240.236.94:21531 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Mark VI Vanilla: what is it?
The rhythm of Mark VI Vanilla cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 12 hours ago the current world was made.
Server details
What is the hosting location of Mark VI Vanilla?
No region is published by Mark VI Vanilla. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 172.240.236.94:21531 is its address.
What Rust build does Mark VI Vanilla run?
Rust network protocol 2633 and build 165217 on Linux is the setup for Mark VI Vanilla. The protocol has to match before you can join; Steam updates it automatically.
Is Mark VI Vanilla up, and how steady is its uptime?
Offline at this refresh: Mark VI Vanilla, last seen 26 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
Which meanings do the tags on Mark VI Vanilla carry?
Tags from Mark VI Vanilla, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Mark VI Vanilla appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Mark VI Vanilla fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Mark VI Vanilla sit among Rust servers?
The seven-day player-hours rank for Mark VI Vanilla is #15,973, inside the top 70% of all ranked servers.
What is the population of Mark VI Vanilla?
No response from Mark VI Vanilla at the latest check, with a last sighting 26 days 6 hours ago.
Map and rules
How is Mark VI Vanilla configured, and what rules apply?
No gather rate is given in the name of Mark VI Vanilla. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Mark VI Vanilla: which one is it?
A procedural map of size 4,250 with seed 1, generated by the game, runs on Mark VI Vanilla. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to Mark VI Vanilla?
In the Rust console (F1), enter client.connect 172.240.236.94:21531. Launch Rust on this page also works, opening Rust through Steam and connecting you.