A Shockbyte Rust Server
Offline 172.240.236.132:20949 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 1 | – | running | 1 |
| Thu 1 Oct, 02:33 UTC28d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:19 UTC34d ago | 2 | halved by day 2 | 5.4 days | 0 |
| Fri 25 Sep, 05:15 UTC34d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 71 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 129 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Shockbyte Rust Server: what is it?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 23 hours.
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.
Server details
Which location hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 172.240.236.132:20949 is its address.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.
How reliable is A Shockbyte Rust Server, and is it online now?
Last seen 16 days 8 hours ago, A Shockbyte Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Tags
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does A Shockbyte Rust Server compare?
Player hours for the last seven days place A Shockbyte Rust Server at #15,366, in the top 71% of the ranked field.
What is the population of A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 16 days 8 hours ago; it is offline at this refresh.
Map and rules
What are the settings on A Shockbyte Rust Server, and its rules?
The name of A Shockbyte Rust Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,250 with seed 2034431724, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 172.240.236.132:20949. Launch Rust on this page also works, opening Rust through Steam and connecting you.