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Drill-through Server detail

Rust Shitters

Online 172.240.13.37:25678 checked 14m ago

Drill-through
FilterServeris Rust Shitters
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC10d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 7 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 0 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust Shitters wipe?

The rhythm of Rust Shitters cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 10 days 22 hours ago the current world was made.

Wipe day on Rust Shitters: what should you expect?

Across recent wipes the busiest point averaged 5 players. Peak population for the latest wipe came 1 hours after it began.

Server details

What is the hosting location of Rust Shitters?

No region is published by Rust Shitters. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 172.240.13.37:25678 is its address.

What Rust build does Rust Shitters run?

On Linux, Rust Shitters runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rust Shitters, and is it online now?

Rust Shitters reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 18 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Rust Shitters stable?

Server fps averaged 240 over the last 48 hours, with a floor of 238. Buildings, deployables and all other world objects brought the entity total to 17,285. Peak memory was 1,171 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Rust Shitters be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Rust Shitters publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Shitters appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Shitters among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Rust Shitters compare?

On player hours over seven days, Rust Shitters ranks #15,353, within the top 69% of ranked servers.

What is the population of Rust Shitters?

Population at the current refresh: 0 players on Rust Shitters, against 10 slots. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on Rust Shitters, and its rules?

No gather rate is given in the name of Rust Shitters. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Shitters: which one is it?

The game generates a procedural map of size 2,000 with seed 8407239 for Rust Shitters. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Rust Shitters?

In the Rust console (F1), enter client.connect 172.240.13.37:25678. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.