Rust Server Analytics 95,389 players11,875 servers
All servers
Drill-through Server detail

My Apex Rust Server

Online 172.240.12.251:25678 checked 9m ago

Drill-through
FilterServeris My Apex Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 253 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Apex Rust Server: what is it?

Too few wipes on record for My Apex Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 16 hours ago.

Server details

Which location hosts My Apex Rust Server?

No region is published by My Apex Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 172.240.12.251:25678.

Which Rust version is My Apex Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on My Apex Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Apex Rust Server show, and is it up?

My Apex Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 2 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 4 October 2026.

What performance does My Apex Rust Server show?

The 48-hour average was 230 server fps; the low was 66. Entity count reached 48,162, covering buildings, deployables and the rest of the world. Memory use reached 1,706 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on My Apex Rust Server be read?

The game's server browser reads the tags My Apex Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Player slots: 8; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Apex Rust Server?

Among the Rust Server Analytics lists My Apex Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does My Apex Rust Server sit among Rust servers?

Player hours for the last seven days place My Apex Rust Server at #15,341, in the top 69% of the ranked field.

What is the population of My Apex Rust Server?

Of 8 slots, 0 are filled on My Apex Rust Server at this refresh. The seven-day mean for this server is 0 players.

Map and rules

How is My Apex Rust Server configured, and what rules apply?

The name of My Apex Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on My Apex Rust Server: which one is it?

My Apex Rust Server uses a procedural map of size 3,000 with seed 6370984, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto My Apex Rust Server?

In the Rust console (F1), enter client.connect 172.240.12.251:25678. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Player slots: 8.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.