Infected PvE 3x | Zombies | Custom Vehicles | Events
Online NA 172.240.109.172:25578 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:51 UTC FW27d ago | 3 | – | running | 0 |
| Mon 28 Sep, 12:42 UTC31d ago | 4 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits | NA · groups of 15+ · 3x · monthly · 4 on average | 4 / 50 |
| [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | NA · groups of 12+ · 3x · monthly · 4 on average | 1 / 50 |
| Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps | NA · groups of 14+ · 3x · biweekly · 56 on average | 46 / 100 |
| [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons | NA · groups of 12+ · 3x · biweekly · 8 on average | 1 / 100 |
| GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 7 on average | 2 / 100 |
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 1 / 65 |
Quick answers
from the figures on this pageWipe data
When does Infected PvE 3x | Zombies | Custom Vehicles | Events wipe?
The force wipe is the only wipe for Infected PvE 3x | Zombies | Custom Vehicles | Events, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 19 hours ago. Its tags state a wipe schedule of one month.
Wipe day on Infected PvE 3x | Zombies | Custom Vehicles | Events: what should you expect?
Recent wipes averaged a busiest count of 4 players. 3 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
Which location hosts Infected PvE 3x | Zombies | Custom Vehicles | Events?
Its NA tag puts Infected PvE 3x | Zombies | Custom Vehicles | Events in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 172.240.109.172:25578.
What Rust build does Infected PvE 3x | Zombies | Custom Vehicles | Events run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Infected PvE 3x | Zombies | Custom Vehicles | Events. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Infected PvE 3x | Zombies | Custom Vehicles | Events show, and is it up?
The current status of Infected PvE 3x | Zombies | Custom Vehicles | Events is online. The uptime it reports puts the last restart at about 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Infected PvE 3x | Zombies | Custom Vehicles | Events perform well?
The 48-hour average was 100 server fps; the low was 79. At its highest the entity count was 111,682, including buildings, deployables and all else. At its highest, memory use was 4,105 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Infected PvE 3x | Zombies | Custom Vehicles | Events be read?
Tags from Infected PvE 3x | Zombies | Custom Vehicles | Events, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Infected PvE 3x | Zombies | Custom Vehicles | Events?
The following Rust Server Analytics lists count Infected PvE 3x | Zombies | Custom Vehicles | Events among their servers: 3x Rust servers: live list, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Player numbers
What position does Infected PvE 3x | Zombies | Custom Vehicles | Events hold in the server rankings?
For player hours over the last seven days, Infected PvE 3x | Zombies | Custom Vehicles | Events places #3,947 globally and #658 in North America, in the top 18% of all ranked servers.
How many players does Infected PvE 3x | Zombies | Custom Vehicles | Events carry?
Of 40 slots, 0 are filled on Infected PvE 3x | Zombies | Custom Vehicles | Events at this refresh. Averaging 1 players across seven days, the server reached a peak of 4. The 48-hour peak window is 16:00 UTC, at an average of 2 players.
Settings
What settings and rules does Infected PvE 3x | Zombies | Custom Vehicles | Events use?
3x gathering is what Infected PvE 3x | Zombies | Custom Vehicles | Events states in its name. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Infected PvE 3x | Zombies | Custom Vehicles | Events?
Infected PvE 3x | Zombies | Custom Vehicles | Events uses a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
How to join
How can a player join Infected PvE 3x | Zombies | Custom Vehicles | Events?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.240.109.172:25578. https://infectedpve.craftingstore.net/ is its website.