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Drill-through Server detail

Rust Custom Map Test

Offline 171.229.218.49:28015 checked 1d ago

Drill-through
FilterServeris Rust Custom Map Test
Attributes
moddedoxide
Last refreshed
Players now 0/ 3
7-day average 1 peak 2
Rank #11,180 top 50%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5215:0016:0017:00Wiped Tue 27 Oct, 15:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:47 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 33 / 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Custom Map Test wipe?

Too few wipes on record for Rust Custom Map Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 38 hours ago.

Server details

In which region does Rust Custom Map Test sit?

No region appears in what Rust Custom Map Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 171.229.218.49:28015.

What Rust build does Rust Custom Map Test run?

On Windows, Rust Custom Map Test runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Rust Custom Map Test up, and how steady is its uptime?

Last seen 37 hours ago, Rust Custom Map Test now reports offline. Its reported uptime indicates a restart roughly 57 minutes ago. Of 24 hours in the last 1 full day, 0 were up: 0%. 27 October 2026 is when Rust Server Analytics first recorded it.

What performance does Rust Custom Map Test show?

The 48-hour average was 196 server fps; the low was 196. Entity count reached 84,465, covering buildings, deployables and the rest of the world. Peak memory was 1,493 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Rust Custom Map Test's tags stand for?

The game's server browser reads the tags Rust Custom Map Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Custom Map Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Custom Map Test: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Rust Custom Map Test compare?

On player hours over seven days, Rust Custom Map Test ranks #11,180, within the top 50% of ranked servers.

What is the population of Rust Custom Map Test?

No response from Rust Custom Map Test at the latest check, with a last sighting 37 hours ago. The seven-day mean is 1 players, against a peak of 2. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.

Map and rules

What settings and rules does Rust Custom Map Test use?

Gather rate is not mentioned in the name of Rust Custom Map Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Rust Custom Map Test: which one is it?

A procedural map of size 3,800 with seed 1337, generated by the game, runs on Rust Custom Map Test. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

How can a player join Rust Custom Map Test?

In the Rust console (F1), enter client.connect 171.229.218.49:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players 3 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.