RustProject DEV
Offline 171.225.248.66:28015 checked 23h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 161 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 246 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustProject DEV wipe?
With too few of its wipes on record, RustProject DEV's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 2 hours.
Server
Which location hosts RustProject DEV?
No region is published by RustProject DEV. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 171.225.248.66:28015 is its address.
Which Rust version is RustProject DEV on?
Rust network protocol 2635 and build 168909 on Windows is the setup for RustProject DEV. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RustProject DEV, and is it online now?
The current status is offline for RustProject DEV, with the last sighting 23 hours ago. 25% uptime over the last 2 full days, equal to 12 of 48 hours. The first sighting of it by Rust Server Analytics was on 26 October 2026.
Lists and tags
What do RustProject DEV's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags RustProject DEV publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RustProject DEV?
These Rust Server Analytics lists include RustProject DEV: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does RustProject DEV compare?
Player hours for the last seven days place RustProject DEV at #7,265, in the top 33% of the ranked field.
At what level does RustProject DEV run its population?
RustProject DEV is offline at this refresh; the last contact was 23 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 06:00 UTC shows the highest average: 1 players.
Map and rules
How is RustProject DEV configured, and what rules apply?
The name of RustProject DEV does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.
The map on RustProject DEV: which one is it?
A procedural map, generated by the game, runs on RustProject DEV.
How to join
What is the way onto RustProject DEV?
In the Rust console (F1), enter client.connect 171.225.248.66:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.