RustProject DEV
Offline 171.225.248.102:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 121 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustProject DEV wipe?
With too few of its wipes on record, RustProject DEV's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 19 hours.
Server details
Which location hosts RustProject DEV?
No region appears in what RustProject DEV publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 171.225.248.102:28015.
What Rust build does RustProject DEV run?
The platform is Windows, with Rust network protocol 2634 and build 166494 running on RustProject DEV. The protocol has to match before you can join; Steam updates it automatically.
Is RustProject DEV up, and how steady is its uptime?
The current status is offline for RustProject DEV, with the last sighting 20 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 7 October 2026.
Tags
How should the tags on RustProject DEV be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags RustProject DEV publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RustProject DEV appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RustProject DEV: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does RustProject DEV sit among Rust servers?
On player hours over seven days, RustProject DEV ranks #13,638, within the top 62% of ranked servers.
At what level does RustProject DEV run its population?
No response from RustProject DEV at the latest check, with a last sighting 20 days 19 hours ago.
Map and rules
What are the settings on RustProject DEV, and its rules?
No gather rate is given in the name of RustProject DEV. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
What is the map for RustProject DEV?
The game generates a procedural map for RustProject DEV.
Connection
How do you connect to RustProject DEV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 171.225.248.102:28015.