Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UTC24d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST | NA · quad · 10x · weekly · 5 on average | 4 / 200 |
| XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | OC · quad · 10x · monthly · 2 on average | 0 / 210 |
| XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EU · quad · 10x · monthly · 1 on average | 0 / 160 |
| HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EA · quad · 10x · monthly · 1 on average | 1 / 160 |
| Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki | NA · quad · 10x · weekly · 1 on average | 1 / 75 |
| [EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs | EU · quad · 10x · weekly · 1 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust 10x | Local Test | Quad: what is it?
Too few wipes on record for Rust 10x | Local Test | Quad to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 1 hours.
Wipe day on Rust 10x | Local Test | Quad: what should you expect?
The average busiest count over recent wipes is 2 players. 5 hours after the latest wipe the crowd peaked.
Server
In which region does Rust 10x | Local Test | Quad sit?
No region is published by Rust 10x | Local Test | Quad. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 169.1.226.36:28015 is its address.
What Rust build does Rust 10x | Local Test | Quad run?
The platform is Windows, with Rust network protocol 2634 and build 166494 running on Rust 10x | Local Test | Quad. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Rust 10x | Local Test | Quad show, and is it up?
The current status is offline for Rust 10x | Local Test | Quad, with the last sighting 24 days ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 1 October 2026.
Tags
Which meanings do the tags on Rust 10x | Local Test | Quad carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon are the tags Rust 10x | Local Test | Quad publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust 10x | Local Test | Quad appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rust 10x | Local Test | Quad among their servers: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
Population
Against other Rust servers, how does Rust 10x | Local Test | Quad compare?
On player hours over seven days, Rust 10x | Local Test | Quad ranks #14,449, within the top 64% of ranked servers. Within the quad segment, its position is #620.
How many players does Rust 10x | Local Test | Quad carry?
No response from Rust 10x | Local Test | Quad at the latest check, with a last sighting 24 days ago.
Map and rules
What are the settings on Rust 10x | Local Test | Quad, and its rules?
Rust 10x | Local Test | Quad names a 10x gather rate. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Rust 10x | Local Test | Quad?
A procedural map of size 3,500 with seed 1012026, generated by the game, runs on Rust 10x | Local Test | Quad. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Rust 10x | Local Test | Quad?
In the Rust console (F1), enter client.connect 169.1.226.36:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.