Test Server Alpha
Offline 169.0.232.208:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:56 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 55 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test Server Alpha: what is it?
With too few of its wipes on record, Test Server Alpha's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 14 hours ago.
Wipe day on Test Server Alpha: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Test Server Alpha sit?
No region appears in what Test Server Alpha publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 169.0.232.208:28015 is its address.
What Rust build does Test Server Alpha run?
On Windows, Test Server Alpha runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
Is Test Server Alpha up, and how steady is its uptime?
The current status is offline for Test Server Alpha, with the last sighting 21 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.
Lists and tags
How should the tags on Test Server Alpha be read?
Tags from Test Server Alpha, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Test Server Alpha?
The following Rust Server Analytics lists count Test Server Alpha among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Test Server Alpha hold in the server rankings?
The seven-day player-hours rank for Test Server Alpha is #16,008, inside the top 72% of all ranked servers.
At what level does Test Server Alpha run its population?
Test Server Alpha is offline at this refresh; the last contact was 21 days 6 hours ago.
Settings
What settings and rules does Test Server Alpha use?
The name of Test Server Alpha does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Test Server Alpha: which one is it?
The game generates a procedural map for Test Server Alpha.
Connection
How do you connect to Test Server Alpha?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 169.0.232.208:28015.