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Drill-through Server detail

Test Server Alpha

Offline 169.0.100.209:28015 checked 11d ago

Drill-through
FilterServeris Test Server Alpha
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #12,911 top 60%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:31 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 52 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 24 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test Server Alpha: what is it?

With too few of its wipes on record, Test Server Alpha's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 14 hours ago.

On Test Server Alpha, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Test Server Alpha?

A region is not published by Test Server Alpha. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 169.0.100.209:28015.

Which Rust version is Test Server Alpha on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Test Server Alpha. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test Server Alpha, and is it online now?

Offline at this refresh: Test Server Alpha, last seen 11 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Test Server Alpha be read?

The game's server browser reads the tags Test Server Alpha publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test Server Alpha appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test Server Alpha: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Test Server Alpha hold in the server rankings?

Player hours for the last seven days place Test Server Alpha at #12,911, in the top 60% of the ranked field.

How many players does Test Server Alpha carry?

The last sighting of Test Server Alpha was 11 days 13 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Test Server Alpha, and its rules?

The name of Test Server Alpha does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How do you connect to Test Server Alpha?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 169.0.100.209:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.