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ZOMBZ Raid Base Build Server (PW required)

Online NA 168.100.163.3:28024 checked 9m ago

Drill-through
FilterServeris ZOMBZ Raid Base Build Server (PW required)
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,338 top 69% · #1508 in NA
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:15 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 38 / 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average 9 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 6 / 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average 1 / 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average 2 / 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ZOMBZ Raid Base Build Server (PW required): what is it?

Too few wipes on record for ZOMBZ Raid Base Build Server (PW required) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 6 hours ago the current world was made.

Wipe day on ZOMBZ Raid Base Build Server (PW required): what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of ZOMBZ Raid Base Build Server (PW required)?

In North America, according to its NA tag, sits ZOMBZ Raid Base Build Server (PW required). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 168.100.163.3:28024.

Which Rust version is ZOMBZ Raid Base Build Server (PW required) on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on ZOMBZ Raid Base Build Server (PW required). Joining requires the same protocol on your game; Steam handles the update.

Is ZOMBZ Raid Base Build Server (PW required) up, and how steady is its uptime?

The current status of ZOMBZ Raid Base Build Server (PW required) is online. The uptime it reports puts the last restart at about 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does ZOMBZ Raid Base Build Server (PW required) perform well?

Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 2,153, including buildings, deployables and all else. At its highest, memory use was 1,323 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on ZOMBZ Raid Base Build Server (PW required) carry?

The game's server browser reads the tags ZOMBZ Raid Base Build Server (PW required) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^k (Build server): Base design and building practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ZOMBZ Raid Base Build Server (PW required) appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count ZOMBZ Raid Base Build Server (PW required) among their servers: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does ZOMBZ Raid Base Build Server (PW required) compare?

For player hours over the last seven days, ZOMBZ Raid Base Build Server (PW required) places #15,338 globally and #1,508 in North America, in the top 69% of all ranked servers.

At what level does ZOMBZ Raid Base Build Server (PW required) run its population?

Of 20 slots, 0 are filled on ZOMBZ Raid Base Build Server (PW required) at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does ZOMBZ Raid Base Build Server (PW required) use?

Gather rate is not mentioned in the name of ZOMBZ Raid Base Build Server (PW required). The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on ZOMBZ Raid Base Build Server (PW required): which one is it?

The game generates a procedural map of size 1,500 with seed 1337 for ZOMBZ Raid Base Build Server (PW required). Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

What is the way onto ZOMBZ Raid Base Build Server (PW required)?

In the Rust console (F1), enter client.connect 168.100.163.3:28024. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://vip.zombz.com is its website.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^c
Creative Creative sandbox: nothing to farm, build as you choose.
^k
Build server Base design and building practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.