ZOMBZ Raid Base Build Server (PW required)
Online NA 168.100.163.3:28024 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 04:15 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 38 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 13 on average | 9 / 150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 6 / 200 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 1 / 125 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 2 / 100 |
| [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 2 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ZOMBZ Raid Base Build Server (PW required): what is it?
Too few wipes on record for ZOMBZ Raid Base Build Server (PW required) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 6 hours ago the current world was made.
Wipe day on ZOMBZ Raid Base Build Server (PW required): what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
What is the hosting location of ZOMBZ Raid Base Build Server (PW required)?
In North America, according to its NA tag, sits ZOMBZ Raid Base Build Server (PW required). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 168.100.163.3:28024.
Which Rust version is ZOMBZ Raid Base Build Server (PW required) on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on ZOMBZ Raid Base Build Server (PW required). Joining requires the same protocol on your game; Steam handles the update.
Is ZOMBZ Raid Base Build Server (PW required) up, and how steady is its uptime?
The current status of ZOMBZ Raid Base Build Server (PW required) is online. The uptime it reports puts the last restart at about 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does ZOMBZ Raid Base Build Server (PW required) perform well?
Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 2,153, including buildings, deployables and all else. At its highest, memory use was 1,323 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on ZOMBZ Raid Base Build Server (PW required) carry?
The game's server browser reads the tags ZOMBZ Raid Base Build Server (PW required) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^k (Build server): Base design and building practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ZOMBZ Raid Base Build Server (PW required) appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ZOMBZ Raid Base Build Server (PW required) among their servers: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does ZOMBZ Raid Base Build Server (PW required) compare?
For player hours over the last seven days, ZOMBZ Raid Base Build Server (PW required) places #15,338 globally and #1,508 in North America, in the top 69% of all ranked servers.
At what level does ZOMBZ Raid Base Build Server (PW required) run its population?
Of 20 slots, 0 are filled on ZOMBZ Raid Base Build Server (PW required) at this refresh. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does ZOMBZ Raid Base Build Server (PW required) use?
Gather rate is not mentioned in the name of ZOMBZ Raid Base Build Server (PW required). The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ZOMBZ Raid Base Build Server (PW required): which one is it?
The game generates a procedural map of size 1,500 with seed 1337 for ZOMBZ Raid Base Build Server (PW required). Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
What is the way onto ZOMBZ Raid Base Build Server (PW required)?
In the Rust console (F1), enter client.connect 168.100.163.3:28024. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://vip.zombz.com is its website.