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Drill-through Server detail

Zautaz Private PVE test server

Online 168.100.161.9:28049 checked 2h ago

Drill-through
FilterServeris Zautaz Private PVE test server
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,373 top 69%
Last wipe 18d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:50 UTC18d ago 1 – running 0
Fri 2 Oct, 18:56 UTC26d ago 1 halved by day 1 7.7 days 0
Tue 22 Sep, 18:58 UTC36d ago 1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

When does Zautaz Private PVE test server wipe?

No next wipe can be predicted for Zautaz Private PVE test server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 8 hours ago.

On Zautaz Private PVE test server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.

Server details

In which region does Zautaz Private PVE test server sit?

No region is published by Zautaz Private PVE test server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 168.100.161.9:28049 is its address.

What Rust build does Zautaz Private PVE test server run?

On Linux, Zautaz Private PVE test server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Zautaz Private PVE test server up, and how steady is its uptime?

The current status of Zautaz Private PVE test server is online. The uptime it reports puts the last restart at about 16 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

What performance does Zautaz Private PVE test server show?

The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 82,253, including buildings, deployables and all else. Memory use reached 2,142 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Zautaz Private PVE test server's tags stand for?

The game's server browser reads the tags Zautaz Private PVE test server publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Zautaz Private PVE test server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Zautaz Private PVE test server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Zautaz Private PVE test server hold in the server rankings?

On player hours over seven days, Zautaz Private PVE test server ranks #15,373, within the top 69% of ranked servers.

How many players does Zautaz Private PVE test server carry?

Population at the current refresh: 0 players on Zautaz Private PVE test server, against 100 slots. The population has averaged 0 players over seven days.

Map and rules

How is Zautaz Private PVE test server configured, and what rules apply?

The name of Zautaz Private PVE test server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Zautaz Private PVE test server: which one is it?

The game generates a procedural map of size 3,750 with seed 426539 for Zautaz Private PVE test server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Zautaz Private PVE test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.161.9:28049.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.