Rust Server Analytics 89,289 players11,829 servers
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Drill-through Server detail

weave

Online 168.100.161.153:28036 checked 3h ago

Drill-through
FilterServeris weave
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak 4
Rank #5,768 top 26%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246821:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:05 UTC23d ago 1 – running 0
Wed 23 Sep, 23:34 UTC34d ago 0 – 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for weave: what is it?

The rhythm of weave cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 6 hours ago the current world was made.

On weave, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 22 hours in.

Server

In which region does weave sit?

No region is published by weave. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 168.100.161.153:28036 is its address.

Which Rust version is weave on?

On Linux, weave runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

How reliable is weave, and is it online now?

The current status of weave is online. Its reported uptime indicates a restart roughly 22 days 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on weave stable?

Server fps averaged 5 over the last 48 hours, with a floor of 5. Entity count reached 16,360, covering buildings, deployables and the rest of the world. Peak memory was 4,711 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on weave carry?

Tags from weave, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature weave?

These Rust Server Analytics lists include weave: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does weave sit among Rust servers?

On player hours over seven days, weave ranks #5,768, within the top 26% of ranked servers.

What is the population of weave?

weave holds 0 players of its 5 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4.

Settings

What are the settings on weave, and its rules?

No gather rate is given in the name of weave. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for weave?

weave uses a procedural map of size 2,000 with seed 159905702, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to weave?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.161.153:28036. https://discord.com/invite/aimcone is its website.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.